Art and Games

Art, worlds,
and games

I have been painting and drawing since I was a kid, and I taught myself 3D as soon as we had a computer that could handle it. This page collects what I still have, plus two playful recreations inspired by the games I made at ages 10 and 13.

See the work

How Gameer started

Building games
at age 10

I had stories I wanted people to step into, not just read. I taught myself 3D and started trying to turn those stories into games.

A single scene could take a full day to render. I loved making the world. I hated how much the tools got in the way.

That frustration stayed with me. I created Gameer for people who have ideas but not necessarily the money, team, or technical background to build them. I want them to make something people can enjoy, publish it, and earn from what they create.

A little curiosity. A lot of play.

Early games

Tributes to the ideas and tools I grew up with.

Age 10Blender Game Engine era

Tiny Road Trip

A little racing game inspired by the one I made at 10. Take the coastal road, collect gold, and make it to the finish.

Getting your world ready…
steer · Space boostsBest 0

Age 13A garden to get lost in

Berry Trail

A snake-style game with a little garden to explore. Follow the berries, find your rhythm, and bring home a full harvest.

Getting your world ready…
Arrow keys or swipe to turnBest 0

Painting and drawing

Portraits, figures, and still lifes on canvas and paper.

3D objects and characters

Studies I built to learn modeling, materials, and light.

Buildings and worlds

Houses, rooms, and landscapes built one experiment at a time.

Motion

Simulation and animation tests. The slow part that led to Gameer.

The collection

The work

80 pieces shown, from 100+ works and studies
Open one to see it larger.

Showing 80 pieces

AO / CONTACT

Let's chat

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